Ramazan Toy

Game Developer & Software Engineer

About Me

As a software developer with 3 years of experience working at 4 different companies, I have specialized in Unity and C#. I have developed hyper, hybrid, and idle mobile games using Unity. My technical skills include C#, Java S.E, MSSQL, MVC, Entity Framework, and .NET Core Identity.

Core Competencies

  • Game Development with Unity Engine
  • Mobile Game Development
  • Software Architecture & Design Patterns
  • Cross-platform Development
  • Performance Optimization

Technical Skills

Languages

  • C#
  • Java SE
  • Python
  • Lua

Technologies

  • Unity3D
  • .NET Core
  • MSSQL

Professional Focus

My expertise lies in developing engaging mobile games, with a particular focus on creating optimized and scalable solutions. I have successfully delivered multiple projects across different genres, implementing various gameplay mechanics, monetization systems, and analytics integration. Beyond game development, I'm also experienced in building backend services and automation tools to streamline development processes.

Professional Experience

Paper Pigeon Games, Istanbul

Game Developer

Nov 2023 - May 2024
  • Developed a comprehensive idle game called ‘Harvest’ using Unity.
  • Designed and integrated an in-app purchasing system.
  • Implemented AppLovin ad integration.
  • Added features like daily rewards and a wheel system to increase user engagement.
  • Created generic structures that can be reused in other projects.
  • Implemented a locally working notification system.
  • Added Unity Cloud and event tracking for actions such as daily login collection.

Cata Game Studios, Istanbul

Game Developer

Aug 2023 - Oct 2023
  • Developed hypercasual games for Supersonic using Unity.
  • Created various games for Roblox by learning Lua programming language.
  • Integrated necessary SDKs for tracking projects.

2Moons Game Studio, Istanbul

Game Developer

Sep 2022 - Jul 2023
  • Developed hypercasual games for Sunday using Unity.
  • Worked on outsourced game projects for clients.
  • Managed the process of uploading games to the store.
  • Identified and solved errors in existing projects.

Midpoly Games, Istanbul

Jr. Game Developer

Nov 2021 - Sep 2022
  • Developed hypercasual games for Rollic using Unity.
  • Designed and implemented game mechanics.
  • Improved team communication and workflow using project management tools.

Projects

Hydra Tagger Bot (Telegram)

View on GitHub

Hydra Tagger Bot is designed to manage and enhance the experience of tagging members in your group. With various commands, you can perform different tagging actions, get daily horoscope readings, and more.

python

My Discord Bot Core

View on GitHub

DiscordBotCore is a customizable Discord bot developed with .NET 6 and designed to support multiple servers. It integrates seamlessly with MySQL for efficient server and settings management.

c#

Asp NetCore Tutorial Area

View on GitHub

Educational dummy projects created to learn and practice backend development using .NET Core, focusing on foundational concepts and hands-on implementation.

c#

Hp bar system for RedM

View on GitHub

This is a lightweight and visually appealing health bar system for RedM. It displays health bars above players' heads, providing a clear and dynamic indication of their health status. The health bar adapts in real-time to changes in health levels, transitioning smoothly between colors.

lua

Weapon menu system for RedM

View on GitHub

An advanced weapon and ammo menu system designed for RedM servers, built on the VORP Core framework. This system provides seamless integration for managing and equipping weapons and ammunition efficiently.

lua

Unity Projects

Not all added.

All Game Play Videos

Gameplay mix video of my games.

Basket Stack

Elastic Gate

Clicker Fish

Gate Floor

Hunger Stack

Jumping Rush

Letter Tiles

Longest Pin

Money Bet

Orbital Hands

Photo Shots

Rank It

Pixel's Bet

Richer Hands

Recycle Management

Throw Gate

Hold And Number

Swipe TD

Crowd Loop

Crowd Transfer